Home
Tuesday, 08 July 2008
 
 





More Game Industry Regulation
Written by Chase   
This week a Florida Rep named Cliff Steams introduced a bill entitled the “Truth in Video Game Rating Act.”  This “steaming” pile (get it?  I just used his name as partial slang for feces because I don’t like his bill!  Man I’m brilliant.) of a bill would require the Government Accountability Office to examine the effectiveness of the ESRB, and would require the ESRB to fully play through every game it rates.  Currently, the ESRB is sent a video by the game’s publisher showing the game in general and its most outrageous moments and is played for a short time by the ESRB staff to determine the rating.

Not only is a survey cited in the article below that names the ESRB’s ratings system as the most useful of all entertainment ratings, there’s no way the organization could play through every game in its entirety.  I mean, how many seasons of Madden would you have to go through before the game could be considered “played through?”  Does Ratchet and Clank need more than a cursory glance at its content to determine a rating?  Games like that and Grand Theft Auto only need an honest look at their content to determine their rating.  In Ratchet and Clank, the rating would be between E and T.  Grand Theft Auto would obviously fall between M and AO.  While some games might straddle the line, playing through them is quite excessive.  All that’s required of the current system is that the companies sending the material are honest.  After the Hot Coffee snafu, I’m sure publishers are willing to be a bit more forthcoming regarding game play.

ESA President and my personal hero Doug Lowenstein had a few things to say about the bill that I didn’t think of.  In the gamedaily article below Dee-Lo says, “…as introduced, we do not believe his legislation will serve consumers and parents. For example, the proposal that every video game be played through in its entirety before a rating is issued means that the only people rating games will be professional gamers with the skills necessary to play through games that can take more than 100 hours and who are not likely to be representative of the mainstream American parent.”  Very true.  If the ratings system is for parents, the hardcore gamers that would surely be hired to rate games probably wouldn’t be the people best suited for rating them.

Despite mine, yours, and the industry’s opinions, this “steamer” (too bad Cliff isn’t from Cleveland.  Is this article rated E or T now?  My mind is boggled!) will still be debated at great length in Congress I’m sure.




Halo Movie Put in Hands of Unknown Director
Written by Chase   
So after all of the press about how much it was going to cost (so much that Fox and Universal are co-producing the thing) and various rumors about who will direct it the Halo movie, it has been put in the hands of a relatively unknown director named Neill Blomkamp.  Duder has won some awards, but is known mostly for his ad-work and TV special effects.

I’m optimistic about his new job, mainly because of his short films, which as Gamespot reports, often have the same look/feel as certain Halo stages.  It looks like he might do the series justice.  Check out descriptions of his films in the Gamespot article below and/or follow the links to see ‘em for yourself.  Also, the script is still supposedly gold and Peter Jackson is still producing.  I’m not a huge fan of the series but I’m totally psyched about the movie.
Oh, and the movie got pushed back to summer 2008.  Sorry fanboys.

E3 Cancelled… Err, Downsized… Err, Renamed… Err…
Written by Chase   
News came late last week that E3 was being S-Canned by the ESA - the good folks that, for the past 12 years, have delivered Christmas to gamers in May every year with the sprawling expo.  The media overstepped their bounds, it seems.  A formal announcement wasn’t made on the subject until yesterday.  E3 isn’t being cancelled, but will be severely downsized and renamed.


The “E3 Media Festival” as it will now be called will be held in July from now on, to accommodate for publishers and developers that had trouble getting demos ready in May for games that wouldn’t see retail until Christmas.  It will not take place in the Los Angeles Convention Center, but in a hotel or two in the downtown area.  It will be invite-only, dropping the attendance from 60,000 this year to around 5-10,000.


This is bittersweet.  We’ll still get all the news we want, though not necessarily at the same time.  The ESA is unable to confirm how many companies will strut their stuff at the redesigned expo.  Companies will be free from spending tons of time and money on E3 booths and demos of their games, giving them more time and money to invest in their product.  This will hopefully translate to more games for us.


However, we’ll miss the spectacle.  Having been to E3 I can tell you that it’s a very impressive display of money, if nothing else (pictures do it justice.  E3 sucks aside from the awe-inspiring size of the event).  We’ll still get to see the games in due time, but we’re losing the lights, the booths, the babes, and the gargantuan size of the event.


Clicky clicky for an interview with Doug Lowenstein, head honcho of the ESA, and smart dude.  It’s an interesting read, if only because D.L. gives responses that are far more coherent, less showy, and frankly better than most companies in the industry he represents.


<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>

Results 17 - 20 of 92
Login Form
Username

Password

Remember me
Forgotten your password?
No account yet? Create one
 
Top!   Top!